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Turing Architecture Power
Equipped with 2 304 CUDA cores for general-purpose parallel processing, 36 RT cores for real-time ray tracing, and 288 Tensor cores to accelerate AI-enhanced graphics and deep learning workloads. -
8 GB GDDR6 ECC Memory
Offers 416 GB/s memory bandwidth over a 256‑bit bus, enabling smooth handling of large datasets in CAD, 3D modeling, and simulation workloads. -
Professional Performance
Delivers up to 7.1 TFLOPS of single-precision (FP32) compute performance and 57 TFLOPS in Tensor-accelerated workloads. -
Multi-Display Output
Supports up to four 4K displays at 120 Hz—or dual 8K at 60 Hz—via three DisplayPort 1.4 outputs and one USB‑C VirtualLink connector. -
Compact Single-Slot Design
Just 1.4 lb (0.65 kg), it fits in tight workstation cases, with an active blower fan to maintain optimal thermal performance. -
Broad API and Workflow Support
Compatible with DirectX 12, OpenGL 4.6, Vulkan 1.1, CUDA, OpenCL, and RT-capable professional software, and is ISV-certified for applications like Adobe, Autodesk, SolidWorks and more.
Server Accessories
NVIDIA Quadro RTX 4000 – 8 GB GDDR6, Ray Tracing, Tensor & CUDA Cores
Slim 4.4″ × 9.5″ graphics card with 8 GB GDDR6 ECC memory, 2 304 CUDA cores, 288 Tensor cores, 36 RT cores, PCIe 3.0 x16 interface, and four-display support (including DisplayPort and VirtualLink). Consumes up to 160 W for high-efficiency, high-end visual and compute workflows.
Technical Specifications
Feature | Specification |
---|---|
GPU Architecture | NVIDIA Turing (TU104) |
CUDA Cores | 2 304 |
RT Cores | 36 (Ray-tracing) |
Tensor Cores | 288 |
Memory | 8 GB GDDR6 ECC @ 416 GB/s |
Memory Interface | 256‑bit |
Peak FP32 Performance | 7.1 TFLOPS |
Tensor Performance | 57 TFLOPS |
Boost Clock | 1 545 MHz |
Memory Clock | 1 625 MHz (13 Gbps effective) |
Bus | PCIe 3.0 x16 |
Power Draw | 160 W board, 125 W graphics |
Cooling | Active blower-style |
Form Factor | Single-slot, 4.4″ H × 9.5″ L |
Outputs | 3× DP 1.4, 1× USB‑C VirtualLink |
Max Displays | 4× 4K @ 120 Hz; 2× 8K @ 60 Hz |
APIs | DirectX 12, OpenGL 4.6, Vulkan 1.1, CUDA, OpenCL |
VR-Ready | Yes |
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